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-rw-r--r--sources/ogAdmServer.cpp27
1 files changed, 15 insertions, 12 deletions
diff --git a/sources/ogAdmServer.cpp b/sources/ogAdmServer.cpp
index 8e24d58..92b688d 100644
--- a/sources/ogAdmServer.cpp
+++ b/sources/ogAdmServer.cpp
@@ -1423,10 +1423,10 @@ static bool Arrancar(TRAMA* ptrTrama, struct og_client *cli)
bool Levanta(char *iph, char *mac, char *mar)
{
char *ptrIP[MAXIMOS_CLIENTES],*ptrMacs[MAXIMOS_CLIENTES];
+ unsigned int on = 1;
+ sockaddr_in local;
int i, lon, res;
SOCKET s;
- bool bOpt;
- sockaddr_in local;
/* Creación de socket para envío de magig packet */
s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
@@ -1434,20 +1434,17 @@ bool Levanta(char *iph, char *mac, char *mar)
syslog(LOG_ERR, "cannot create socket for magic packet\n");
return false;
}
- bOpt = true; // Pone el socket en modo Broadcast
- res = setsockopt(s, SOL_SOCKET, SO_BROADCAST, (char *) &bOpt, sizeof(bOpt));
+ res = setsockopt(s, SOL_SOCKET, SO_BROADCAST, (unsigned int *) &on,
+ sizeof(on));
if (res < 0) {
syslog(LOG_ERR, "cannot set broadcast socket\n");
return false;
}
+ memset(&local, 0, sizeof(local));
local.sin_family = AF_INET;
- local.sin_port = htons((short) PUERTO_WAKEUP);
- local.sin_addr.s_addr = htonl(INADDR_ANY); // cualquier interface
- if (bind(s, (sockaddr *) &local, sizeof(local)) < 0) {
- syslog(LOG_ERR, "cannot bind magic socket\n");
- exit(EXIT_FAILURE);
- }
- /* fin creación de socket */
+ local.sin_port = htons(PUERTO_WAKEUP);
+ local.sin_addr.s_addr = htonl(INADDR_ANY);
+
lon = splitCadena(ptrIP, iph, ';');
lon = splitCadena(ptrMacs, mac, ';');
for (i = 0; i < lon; i++) {
@@ -1488,7 +1485,13 @@ bool WakeUp(SOCKET *s, char* iph, char *mac, char *mar)
for (i = 0; i < 6; i++) // Primera secuencia de la trama Wake Up (0xFFFFFFFFFFFF)
Trama_WakeUp.secuencia_FF[i] = 0xFF;
- PasaHexBin(mac, HDaddress_bin); // Pasa a binario la MAC
+ sscanf(mac, "%02x%02x%02x%02x%02x%02x",
+ (unsigned int *)&HDaddress_bin[0],
+ (unsigned int *)&HDaddress_bin[1],
+ (unsigned int *)&HDaddress_bin[2],
+ (unsigned int *)&HDaddress_bin[3],
+ (unsigned int *)&HDaddress_bin[4],
+ (unsigned int *)&HDaddress_bin[5]);
for (i = 0; i < 16; i++) // Segunda secuencia de la trama Wake Up , repetir 16 veces su la MAC
memcpy(&Trama_WakeUp.macbin[i][0], &HDaddress_bin, 6);