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authorRamón M. Gómez <ramongomez@us.es>2020-05-19 14:53:27 +0200
committerRamón M. Gómez <ramongomez@us.es>2020-05-19 14:53:27 +0200
commit4f9978aea3a93f3069a47c31bf5649835e8ba2c3 (patch)
tree08f5e8f0cd6843bfb9ee1c54f909f0608c941a61 /client/browser/qtermwidget/src/Character.h
parenta0868b7012b2a8aba33b34b0cf08741ea2b97725 (diff)
#959: Delete dirs moved to other repositories.
OGAgent code, browser code and the ogLive builder scrips are moved to new Git repositories.
Diffstat (limited to 'client/browser/qtermwidget/src/Character.h')
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diff --git a/client/browser/qtermwidget/src/Character.h b/client/browser/qtermwidget/src/Character.h
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--- a/client/browser/qtermwidget/src/Character.h
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@@ -1,210 +0,0 @@
-/*
- This file is part of Konsole, KDE's terminal.
-
- Copyright (C) 2007 by Robert Knight <robertknight@gmail.com>
- Copyright (C) 1997,1998 by Lars Doelle <lars.doelle@on-line.de>
-
- Rewritten for QT4 by e_k <e_k at users.sourceforge.net>, Copyright (C)2008
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
- 02110-1301 USA.
-*/
-
-#ifndef CHARACTER_H
-#define CHARACTER_H
-
-// Qt
-#include <QtCore/QHash>
-
-// Local
-#include "CharacterColor.h"
-
-namespace Konsole
-{
-
-typedef unsigned char LineProperty;
-
-static const int LINE_DEFAULT = 0;
-static const int LINE_WRAPPED = (1 << 0);
-static const int LINE_DOUBLEWIDTH = (1 << 1);
-static const int LINE_DOUBLEHEIGHT = (1 << 2);
-
-#define DEFAULT_RENDITION 0
-#define RE_BOLD (1 << 0)
-#define RE_BLINK (1 << 1)
-#define RE_UNDERLINE (1 << 2)
-#define RE_REVERSE (1 << 3) // Screen only
-#define RE_INTENSIVE (1 << 3) // Widget only
-#define RE_CURSOR (1 << 4)
-#define RE_EXTENDED_CHAR (1 << 5)
-
-/**
- * A single character in the terminal which consists of a unicode character
- * value, foreground and background colors and a set of rendition attributes
- * which specify how it should be drawn.
- */
-class Character
-{
-public:
- /**
- * Constructs a new character.
- *
- * @param _c The unicode character value of this character.
- * @param _f The foreground color used to draw the character.
- * @param _b The color used to draw the character's background.
- * @param _r A set of rendition flags which specify how this character is to be drawn.
- */
- inline Character(quint16 _c = ' ',
- CharacterColor _f = CharacterColor(COLOR_SPACE_DEFAULT,DEFAULT_FORE_COLOR),
- CharacterColor _b = CharacterColor(COLOR_SPACE_DEFAULT,DEFAULT_BACK_COLOR),
- quint8 _r = DEFAULT_RENDITION)
- : character(_c), rendition(_r), foregroundColor(_f), backgroundColor(_b) {}
-
- union
- {
- /** The unicode character value for this character. */
- quint16 character;
- /**
- * Experimental addition which allows a single Character instance to contain more than
- * one unicode character.
- *
- * charSequence is a hash code which can be used to look up the unicode
- * character sequence in the ExtendedCharTable used to create the sequence.
- */
- quint16 charSequence;
- };
-
- /** A combination of RENDITION flags which specify options for drawing the character. */
- quint8 rendition;
-
- /** The foreground color used to draw this character. */
- CharacterColor foregroundColor;
- /** The color used to draw this character's background. */
- CharacterColor backgroundColor;
-
- /**
- * Returns true if this character has a transparent background when
- * it is drawn with the specified @p palette.
- */
- bool isTransparent(const ColorEntry* palette) const;
- /**
- * Returns true if this character should always be drawn in bold when
- * it is drawn with the specified @p palette, independent of whether
- * or not the character has the RE_BOLD rendition flag.
- */
- bool isBold(const ColorEntry* base) const;
-
- /**
- * Compares two characters and returns true if they have the same unicode character value,
- * rendition and colors.
- */
- friend bool operator == (const Character& a, const Character& b);
- /**
- * Compares two characters and returns true if they have different unicode character values,
- * renditions or colors.
- */
- friend bool operator != (const Character& a, const Character& b);
-};
-
-inline bool operator == (const Character& a, const Character& b)
-{
- return a.character == b.character &&
- a.rendition == b.rendition &&
- a.foregroundColor == b.foregroundColor &&
- a.backgroundColor == b.backgroundColor;
-}
-
-inline bool operator != (const Character& a, const Character& b)
-{
- return a.character != b.character ||
- a.rendition != b.rendition ||
- a.foregroundColor != b.foregroundColor ||
- a.backgroundColor != b.backgroundColor;
-}
-
-inline bool Character::isTransparent(const ColorEntry* base) const
-{
- return ((backgroundColor._colorSpace == COLOR_SPACE_DEFAULT) &&
- base[backgroundColor._u+0+(backgroundColor._v?BASE_COLORS:0)].transparent)
- || ((backgroundColor._colorSpace == COLOR_SPACE_SYSTEM) &&
- base[backgroundColor._u+2+(backgroundColor._v?BASE_COLORS:0)].transparent);
-}
-
-inline bool Character::isBold(const ColorEntry* base) const
-{
- return ((backgroundColor._colorSpace == COLOR_SPACE_DEFAULT) &&
- base[backgroundColor._u+0+(backgroundColor._v?BASE_COLORS:0)].bold)
- || ((backgroundColor._colorSpace == COLOR_SPACE_SYSTEM) &&
- base[backgroundColor._u+2+(backgroundColor._v?BASE_COLORS:0)].bold);
-}
-
-extern unsigned short vt100_graphics[32];
-
-
-/**
- * A table which stores sequences of unicode characters, referenced
- * by hash keys. The hash key itself is the same size as a unicode
- * character ( ushort ) so that it can occupy the same space in
- * a structure.
- */
-class ExtendedCharTable
-{
-public:
- /** Constructs a new character table. */
- ExtendedCharTable();
- ~ExtendedCharTable();
-
- /**
- * Adds a sequences of unicode characters to the table and returns
- * a hash code which can be used later to look up the sequence
- * using lookupExtendedChar()
- *
- * If the same sequence already exists in the table, the hash
- * of the existing sequence will be returned.
- *
- * @param unicodePoints An array of unicode character points
- * @param length Length of @p unicodePoints
- */
- ushort createExtendedChar(ushort* unicodePoints , ushort length);
- /**
- * Looks up and returns a pointer to a sequence of unicode characters
- * which was added to the table using createExtendedChar().
- *
- * @param hash The hash key returned by createExtendedChar()
- * @param length This variable is set to the length of the
- * character sequence.
- *
- * @return A unicode character sequence of size @p length.
- */
- ushort* lookupExtendedChar(ushort hash , ushort& length) const;
-
- /** The global ExtendedCharTable instance. */
- static ExtendedCharTable instance;
-private:
- // calculates the hash key of a sequence of unicode points of size 'length'
- ushort extendedCharHash(ushort* unicodePoints , ushort length) const;
- // tests whether the entry in the table specified by 'hash' matches the
- // character sequence 'unicodePoints' of size 'length'
- bool extendedCharMatch(ushort hash , ushort* unicodePoints , ushort length) const;
- // internal, maps hash keys to character sequence buffers. The first ushort
- // in each value is the length of the buffer, followed by the ushorts in the buffer
- // themselves.
- QHash<ushort,ushort*> extendedCharTable;
-};
-
-}
-
-#endif // CHARACTER_H
-