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+/*
+ This file is part of Konsole, an X terminal.
+
+ Copyright (C) 2007 by Robert Knight <robertknight@gmail.com>
+ Copyright (C) 1997,1998 by Lars Doelle <lars.doelle@on-line.de>
+
+ Rewritten for QT4 by e_k <e_k at users.sourceforge.net>, Copyright (C)2008
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ 02110-1301 USA.
+*/
+
+#ifndef EMULATION_H
+#define EMULATION_H
+
+// System
+#include <stdio.h>
+
+// Qt
+#include <QtGui/QKeyEvent>
+//#include <QPointer>
+#include <QtCore/QTextCodec>
+#include <QtCore/QTextStream>
+#include <QtCore/QTimer>
+
+
+namespace Konsole
+{
+
+class KeyboardTranslator;
+class HistoryType;
+class Screen;
+class ScreenWindow;
+class TerminalCharacterDecoder;
+
+/**
+ * This enum describes the available states which
+ * the terminal emulation may be set to.
+ *
+ * These are the values used by Emulation::stateChanged()
+ */
+enum
+{
+ /** The emulation is currently receiving user input. */
+ NOTIFYNORMAL=0,
+ /**
+ * The terminal program has triggered a bell event
+ * to get the user's attention.
+ */
+ NOTIFYBELL=1,
+ /**
+ * The emulation is currently receiving data from its
+ * terminal input.
+ */
+ NOTIFYACTIVITY=2,
+
+ // unused here?
+ NOTIFYSILENCE=3
+};
+
+/**
+ * Base class for terminal emulation back-ends.
+ *
+ * The back-end is responsible for decoding an incoming character stream and
+ * producing an output image of characters.
+ *
+ * When input from the terminal is received, the receiveData() slot should be called with
+ * the data which has arrived. The emulation will process the data and update the
+ * screen image accordingly. The codec used to decode the incoming character stream
+ * into the unicode characters used internally can be specified using setCodec()
+ *
+ * The size of the screen image can be specified by calling setImageSize() with the
+ * desired number of lines and columns. When new lines are added, old content
+ * is moved into a history store, which can be set by calling setHistory().
+ *
+ * The screen image can be accessed by creating a ScreenWindow onto this emulation
+ * by calling createWindow(). Screen windows provide access to a section of the
+ * output. Each screen window covers the same number of lines and columns as the
+ * image size returned by imageSize(). The screen window can be moved up and down
+ * and provides transparent access to both the current on-screen image and the
+ * previous output. The screen windows emit an outputChanged signal
+ * when the section of the image they are looking at changes.
+ * Graphical views can then render the contents of a screen window, listening for notifications
+ * of output changes from the screen window which they are associated with and updating
+ * accordingly.
+ *
+ * The emulation also is also responsible for converting input from the connected views such
+ * as keypresses and mouse activity into a character string which can be sent
+ * to the terminal program. Key presses can be processed by calling the sendKeyEvent() slot,
+ * while mouse events can be processed using the sendMouseEvent() slot. When the character
+ * stream has been produced, the emulation will emit a sendData() signal with a pointer
+ * to the character buffer. This data should be fed to the standard input of the terminal
+ * process. The translation of key presses into an output character stream is performed
+ * using a lookup in a set of key bindings which map key sequences to output
+ * character sequences. The name of the key bindings set used can be specified using
+ * setKeyBindings()
+ *
+ * The emulation maintains certain state information which changes depending on the
+ * input received. The emulation can be reset back to its starting state by calling
+ * reset().
+ *
+ * The emulation also maintains an activity state, which specifies whether
+ * terminal is currently active ( when data is received ), normal
+ * ( when the terminal is idle or receiving user input ) or trying
+ * to alert the user ( also known as a "Bell" event ). The stateSet() signal
+ * is emitted whenever the activity state is set. This can be used to determine
+ * how long the emulation has been active/idle for and also respond to
+ * a 'bell' event in different ways.
+ */
+class Emulation : public QObject
+{
+Q_OBJECT
+
+public:
+
+ /** Constructs a new terminal emulation */
+ Emulation();
+ ~Emulation();
+
+ /**
+ * Creates a new window onto the output from this emulation. The contents
+ * of the window are then rendered by views which are set to use this window using the
+ * TerminalDisplay::setScreenWindow() method.
+ */
+ ScreenWindow* createWindow();
+
+ /** Returns the size of the screen image which the emulation produces */
+ QSize imageSize();
+
+ /**
+ * Returns the total number of lines, including those stored in the history.
+ */
+ int lineCount();
+
+
+ /**
+ * Sets the history store used by this emulation. When new lines
+ * are added to the output, older lines at the top of the screen are transferred to a history
+ * store.
+ *
+ * The number of lines which are kept and the storage location depend on the
+ * type of store.
+ */
+ void setHistory(const HistoryType&);
+ /** Returns the history store used by this emulation. See setHistory() */
+ const HistoryType& history();
+ /** Clears the history scroll. */
+ void clearHistory();
+
+ /**
+ * Copies the output history from @p startLine to @p endLine
+ * into @p stream, using @p decoder to convert the terminal
+ * characters into text.
+ *
+ * @param decoder A decoder which converts lines of terminal characters with
+ * appearance attributes into output text. PlainTextDecoder is the most commonly
+ * used decoder.
+ * @param startLine The first
+ */
+ virtual void writeToStream(TerminalCharacterDecoder* decoder,int startLine,int endLine);
+
+
+ /** Returns the codec used to decode incoming characters. See setCodec() */
+ const QTextCodec* codec() { return _codec; }
+ /** Sets the codec used to decode incoming characters. */
+ void setCodec(const QTextCodec*);
+
+ /**
+ * Convenience method.
+ * Returns true if the current codec used to decode incoming
+ * characters is UTF-8
+ */
+ bool utf8() { Q_ASSERT(_codec); return _codec->mibEnum() == 106; }
+
+
+ /** TODO Document me */
+ virtual char getErase() const;
+
+ /**
+ * Sets the key bindings used to key events
+ * ( received through sendKeyEvent() ) into character
+ * streams to send to the terminal.
+ */
+ void setKeyBindings(const QString& name);
+ /**
+ * Returns the name of the emulation's current key bindings.
+ * See setKeyBindings()
+ */
+ QString keyBindings();
+
+ /**
+ * Copies the current image into the history and clears the screen.
+ */
+ virtual void clearEntireScreen() =0;
+
+ /** Resets the state of the terminal. */
+ virtual void reset() =0;
+
+ /**
+ * Returns true if the active terminal program wants
+ * mouse input events.
+ *
+ * The programUsesMouseChanged() signal is emitted when this
+ * changes.
+ */
+ bool programUsesMouse() const;
+
+public slots:
+
+ /** Change the size of the emulation's image */
+ virtual void setImageSize(int lines, int columns);
+
+ /**
+ * Interprets a sequence of characters and sends the result to the terminal.
+ * This is equivalent to calling sendKeyEvent() for each character in @p text in succession.
+ */
+ virtual void sendText(const QString& text) = 0;
+
+ /**
+ * Interprets a key press event and emits the sendData() signal with
+ * the resulting character stream.
+ */
+ virtual void sendKeyEvent(QKeyEvent*);
+
+ /**
+ * Converts information about a mouse event into an xterm-compatible escape
+ * sequence and emits the character sequence via sendData()
+ */
+ virtual void sendMouseEvent(int buttons, int column, int line, int eventType);
+
+ /**
+ * Sends a string of characters to the foreground terminal process.
+ *
+ * @param string The characters to send.
+ * @param length Length of @p string or if set to a negative value, @p string will
+ * be treated as a null-terminated string and its length will be determined automatically.
+ */
+ virtual void sendString(const char* string, int length = -1) = 0;
+
+ /**
+ * Processes an incoming stream of characters. receiveData() decodes the incoming
+ * character buffer using the current codec(), and then calls receiveChar() for
+ * each unicode character in the resulting buffer.
+ *
+ * receiveData() also starts a timer which causes the outputChanged() signal
+ * to be emitted when it expires. The timer allows multiple updates in quick
+ * succession to be buffered into a single outputChanged() signal emission.
+ *
+ * @param buffer A string of characters received from the terminal program.
+ * @param len The length of @p buffer
+ */
+ void receiveData(const char* buffer,int len);
+
+signals:
+
+ /**
+ * Emitted when a buffer of data is ready to send to the
+ * standard input of the terminal.
+ *
+ * @param data The buffer of data ready to be sent
+ * @paran len The length of @p data in bytes
+ */
+ void sendData(const char* data,int len);
+
+ /**
+ * Requests that sending of input to the emulation
+ * from the terminal process be suspended or resumed.
+ *
+ * @param suspend If true, requests that sending of
+ * input from the terminal process' stdout be
+ * suspended. Otherwise requests that sending of
+ * input be resumed.
+ */
+ void lockPtyRequest(bool suspend);
+
+ /**
+ * Requests that the pty used by the terminal process
+ * be set to UTF 8 mode.
+ *
+ * TODO: More documentation
+ */
+ void useUtf8Request(bool);
+
+ /**
+ * Emitted when the activity state of the emulation is set.
+ *
+ * @param state The new activity state, one of NOTIFYNORMAL, NOTIFYACTIVITY
+ * or NOTIFYBELL
+ */
+ void stateSet(int state);
+
+ /** TODO Document me */
+ void zmodemDetected();
+
+
+ /**
+ * Requests that the color of the text used
+ * to represent the tabs associated with this
+ * emulation be changed. This is a Konsole-specific
+ * extension from pre-KDE 4 times.
+ *
+ * TODO: Document how the parameter works.
+ */
+ void changeTabTextColorRequest(int color);
+
+ /**
+ * This is emitted when the program running in the shell indicates whether or
+ * not it is interested in mouse events.
+ *
+ * @param usesMouse This will be true if the program wants to be informed about
+ * mouse events or false otherwise.
+ */
+ void programUsesMouseChanged(bool usesMouse);
+
+ /**
+ * Emitted when the contents of the screen image change.
+ * The emulation buffers the updates from successive image changes,
+ * and only emits outputChanged() at sensible intervals when
+ * there is a lot of terminal activity.
+ *
+ * Normally there is no need for objects other than the screen windows
+ * created with createWindow() to listen for this signal.
+ *
+ * ScreenWindow objects created using createWindow() will emit their
+ * own outputChanged() signal in response to this signal.
+ */
+ void outputChanged();
+
+ /**
+ * Emitted when the program running in the terminal wishes to update the
+ * session's title. This also allows terminal programs to customize other
+ * aspects of the terminal emulation display.
+ *
+ * This signal is emitted when the escape sequence "\033]ARG;VALUE\007"
+ * is received in the input string, where ARG is a number specifying what
+ * should change and VALUE is a string specifying the new value.
+ *
+ * TODO: The name of this method is not very accurate since this method
+ * is used to perform a whole range of tasks besides just setting
+ * the user-title of the session.
+ *
+ * @param title Specifies what to change.
+ * <ul>
+ * <li>0 - Set window icon text and session title to @p newTitle</li>
+ * <li>1 - Set window icon text to @p newTitle</li>
+ * <li>2 - Set session title to @p newTitle</li>
+ * <li>11 - Set the session's default background color to @p newTitle,
+ * where @p newTitle can be an HTML-style string (#RRGGBB) or a named
+ * color (eg 'red', 'blue').
+ * See http://doc.trolltech.com/4.2/qcolor.html#setNamedColor for more
+ * details.
+ * </li>
+ * <li>31 - Supposedly treats @p newTitle as a URL and opens it (NOT IMPLEMENTED)</li>
+ * <li>32 - Sets the icon associated with the session. @p newTitle is the name
+ * of the icon to use, which can be the name of any icon in the current KDE icon
+ * theme (eg: 'konsole', 'kate', 'folder_home')</li>
+ * </ul>
+ * @param newTitle Specifies the new title
+ */
+
+ void titleChanged(int title,const QString& newTitle);
+
+ /**
+ * Emitted when the program running in the terminal changes the
+ * screen size.
+ */
+ void imageSizeChanged(int lineCount , int columnCount);
+
+ /**
+ * Emitted when the terminal program requests to change various properties
+ * of the terminal display.
+ *
+ * A profile change command occurs when a special escape sequence, followed
+ * by a string containing a series of name and value pairs is received.
+ * This string can be parsed using a ProfileCommandParser instance.
+ *
+ * @param text A string expected to contain a series of key and value pairs in
+ * the form: name=value;name2=value2 ...
+ */
+ void profileChangeCommandReceived(const QString& text);
+
+protected:
+ virtual void setMode (int mode) = 0;
+ virtual void resetMode(int mode) = 0;
+
+ /**
+ * Processes an incoming character. See receiveData()
+ * @p ch A unicode character code.
+ */
+ virtual void receiveChar(int ch);
+
+ /**
+ * Sets the active screen. The terminal has two screens, primary and alternate.
+ * The primary screen is used by default. When certain interactive programs such
+ * as Vim are run, they trigger a switch to the alternate screen.
+ *
+ * @param index 0 to switch to the primary screen, or 1 to switch to the alternate screen
+ */
+ void setScreen(int index);
+
+ enum EmulationCodec
+ {
+ LocaleCodec = 0,
+ Utf8Codec = 1
+ };
+ void setCodec(EmulationCodec codec); // codec number, 0 = locale, 1=utf8
+
+
+ QList<ScreenWindow*> _windows;
+
+ Screen* _currentScreen; // pointer to the screen which is currently active,
+ // this is one of the elements in the screen[] array
+
+ Screen* _screen[2]; // 0 = primary screen ( used by most programs, including the shell
+ // scrollbars are enabled in this mode )
+ // 1 = alternate ( used by vi , emacs etc.
+ // scrollbars are not enabled in this mode )
+
+
+ //decodes an incoming C-style character stream into a unicode QString using
+ //the current text codec. (this allows for rendering of non-ASCII characters in text files etc.)
+ const QTextCodec* _codec;
+ QTextDecoder* _decoder;
+
+ const KeyboardTranslator* _keyTranslator; // the keyboard layout
+
+protected slots:
+ /**
+ * Schedules an update of attached views.
+ * Repeated calls to bufferedUpdate() in close succession will result in only a single update,
+ * much like the Qt buffered update of widgets.
+ */
+ void bufferedUpdate();
+
+private slots:
+
+ // triggered by timer, causes the emulation to send an updated screen image to each
+ // view
+ void showBulk();
+
+ void usesMouseChanged(bool usesMouse);
+
+private:
+
+ bool _usesMouse;
+ QTimer _bulkTimer1;
+ QTimer _bulkTimer2;
+
+};
+
+}
+
+#endif // ifndef EMULATION_H